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「まどマギ」杏さや

「まどマギ」杏さや


把稿的細部都畫好才掃瞄進電腦上線
稍微意識岸田メル老師跟ごとP老師的感覺來畫的杏さや
然後顏色的對比也減低了
然後結果很平很平(不是身材的意味)


還是一句
歡迎狠批
~小弟的個人組織-琉璃人形館 專頁
有興趣歡迎來踩場喔

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藍色那位腳那兒好像怪怪的 .__.?  紅色那位為什麼只有..一只腳...((驚

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紅毛腳是有畫的,不過因為構圖的問題裁掉了,
而藍毛腳很明顯是被紅毛踏扁了(汗
~小弟的個人組織-琉璃人形館 專頁
有興趣歡迎來踩場喔

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個人認為紅毛的左腳還是看到一點會較好@@

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In terms of colouring style, this time you managed to get a nice job on that.
Just to remember where to add back more shades, e.g the lower part of 紅毛's outer coat.

More important stuff you need to pay attentions are the anatomy parts...
If you are uncertain at the start of planning the drawing, you should do some photo and picture researches first to get some ideas how to handle a particular pose. Here are some I found from Google:
1) Using the keywords "groom carrying bride"
2) Another ordinary photo shot
3) These two links featuring the base looks for such poses viewed from some particular angles. pose 01; pose 02

Recently there's a nice photo pose reference book published in Japan. Due to the link is full of mature content, I'd better send you the link via PM.

Also, if you are able to rotate the scene to draw OR drawing on actual paper for the first draft, I will suggest you to rotate your paper to a point you feel comfortable to draw your base anatomy frameworks after you sorted out the perspective lines.

As a whole... your colour skills are improved. So it's worthy spending times to fix your character's anatomy issues to add more favours to your future pictures
a.k.a -  Anthony O^O
如果看到我用英文留言, 請使用谷歌翻譯來翻譯。
============================================
Comic: Bait in Dress | Game Sprites: Noah More Heroes, WitchBlaster

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先謝謝Anthony大
那個我就回家再看好了...
===
話說現在看起來...
好像是抱死人的抱法...雖然話是沒錯啦...

另外因為個人習慣了在紙上畫好構圖再上線...
於是有點旋轉角度的問題都沒怎麼看到(汗
~小弟的個人組織-琉璃人形館 專頁
有興趣歡迎來踩場喔

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紅毛體形好像大了點,,,最少比藍毛高大了~~
還有人物看起來不太自然呢~~

還有....公主抱GJ~~>u<"b

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是廢怯裡的紅藍配啊!!
san4的畫技又進步了,這種構圖的嘗試就很不錯,
不過藍毛的頭比紅毛小個了,而且也有畫扁....
另外要挑的就是少女的曲線沒好好表現出來,
希望san4下次再加改進啊!!
部落格就這樣子過了10週年:
Lemon-Po@Windmills

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