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食夢者瑪莉

食夢者瑪莉


JC果真是原作殺手...
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談回圖...
比在P站的稍微調暗了一點...
可是對比還是有點不足呢...
這種角度的骨架還是有點不對位...

歡迎狠批好了...
~小弟的個人組織-琉璃人形館 專頁
有興趣歡迎來踩場喔

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> 這種角度的骨架還是有點不對位...
Her waist was slightly longer than expected...
Also beware the right knee... it shouldn't be displayed in that form if the calf is
not set to bend towards her thigh. And long loosely stocking should block some
of the leg features.

You could get her look more relax if her left leg is in a rest pose (with slight bend around the left knee and the whole leg flipped down to rest against the floor)

Nonetheless, it's still a good attempt.
I did a little search about the series... sound interesting
a.k.a -  Anthony O^O
如果看到我用英文留言, 請使用谷歌翻譯來翻譯。
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Comic: Bait in Dress | Game Sprites: Noah More Heroes, WitchBlaster

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果然連平視的骨架也沒弄好的我=.=
~小弟的個人組織-琉璃人形館 專頁
有興趣歡迎來踩場喔

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> 果然連平視的骨架也沒弄好的我=.=
Do more practice and make some observations from real life photos.
Even you are drawing unrealistic character, there are some realistic rules you
still have to follow. Else, the unnaturalness will be spotted very easily.

So in other words, before you start your colouring, make sure you zoom out to view
the pic as a whole to find any weird or unnatural issues with your bare eyes. If you
spot them, try to fix them before you go for colouring.
a.k.a -  Anthony O^O
如果看到我用英文留言, 請使用谷歌翻譯來翻譯。
============================================
Comic: Bait in Dress | Game Sprites: Noah More Heroes, WitchBlaster

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san4的圖又再進一步了,
雖然沒看過食夢者瑪莉,
但以造型比例來說又更成熟了~~~
特別是手指都畫出了少女的修長感,
相對而言腳(鞋子)的畫法就仍有生澀的地方...
(腳掌屈曲的角度之類),這點比較可惜....
部落格就這樣子過了10週年:
Lemon-Po@Windmills

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